Watchtower is a tool for managing teams and scrims for amateur competitive Overwatch players. I built Watchtower in React/Next.js/Apollo on the frontend. A Node server running GraphQL Yoga for the API and a Prisma server as a database management layer runs on the backend.
Double turn is a pro-wrestling fighting game, out now on Steam in Early Access. I designed and programmed Double Turn, and teamed up with Phil Giarrusso and Orb Soundwerx to handle art and sound, respectively. I also developed the website.