A pro-wrestling fighting game, releasing soon on Steam in Early Access. I designed and programmed Double Turn, and teamed up with Phil Giarrusso and Orb Soundwerx to handle art and sound, respectively. I also developed the website.
I worked with Forkcast to build a new version of their food ordering mobile app (launching on the app store soon). The app was built using React Native and Redux. I led the app development efforts, laid out the app architecture, and set down best practices for the rest of the team.
I helped Forkcast rebuild and simplify their internal and restaurant-facing menu management tools. The Toolbox was developed as a Vue.js web application.